generated from thegrind/laravel-dockerized
556 lines
21 KiB
JavaScript
556 lines
21 KiB
JavaScript
(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
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typeof define === 'function' && define.amd ? define(factory) :
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(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.MiniSearch = factory());
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})(this, (function () { 'use strict';
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/** @ignore */
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const ENTRIES = 'ENTRIES';
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/** @ignore */
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const KEYS = 'KEYS';
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/** @ignore */
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const VALUES = 'VALUES';
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/** @ignore */
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const LEAF = '';
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/**
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* @private
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*/
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class TreeIterator {
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constructor(set, type) {
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const node = set._tree;
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const keys = Array.from(node.keys());
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this.set = set;
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this._type = type;
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this._path = keys.length > 0 ? [{ node, keys }] : [];
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}
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next() {
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const value = this.dive();
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this.backtrack();
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return value;
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}
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dive() {
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if (this._path.length === 0) {
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return { done: true, value: undefined };
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}
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const { node, keys } = last$1(this._path);
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if (last$1(keys) === LEAF) {
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return { done: false, value: this.result() };
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}
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const child = node.get(last$1(keys));
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this._path.push({ node: child, keys: Array.from(child.keys()) });
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return this.dive();
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}
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backtrack() {
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if (this._path.length === 0) {
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return;
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}
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const keys = last$1(this._path).keys;
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keys.pop();
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if (keys.length > 0) {
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return;
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}
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this._path.pop();
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this.backtrack();
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}
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key() {
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return this.set._prefix + this._path
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.map(({ keys }) => last$1(keys))
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.filter(key => key !== LEAF)
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.join('');
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}
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value() {
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return last$1(this._path).node.get(LEAF);
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}
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result() {
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switch (this._type) {
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case VALUES: return this.value();
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case KEYS: return this.key();
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default: return [this.key(), this.value()];
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}
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}
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[Symbol.iterator]() {
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return this;
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}
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}
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const last$1 = (array) => {
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return array[array.length - 1];
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};
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/* eslint-disable no-labels */
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/**
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* @ignore
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*/
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const fuzzySearch = (node, query, maxDistance) => {
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const results = new Map();
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if (query === undefined)
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return results;
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// Number of columns in the Levenshtein matrix.
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const n = query.length + 1;
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// Matching terms can never be longer than N + maxDistance.
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const m = n + maxDistance;
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// Fill first matrix row and column with numbers: 0 1 2 3 ...
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const matrix = new Uint8Array(m * n).fill(maxDistance + 1);
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for (let j = 0; j < n; ++j)
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matrix[j] = j;
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for (let i = 1; i < m; ++i)
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matrix[i * n] = i;
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recurse(node, query, maxDistance, results, matrix, 1, n, '');
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return results;
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};
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// Modified version of http://stevehanov.ca/blog/?id=114
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// This builds a Levenshtein matrix for a given query and continuously updates
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// it for nodes in the radix tree that fall within the given maximum edit
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// distance. Keeping the same matrix around is beneficial especially for larger
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// edit distances.
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//
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// k a t e <-- query
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// 0 1 2 3 4
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// c 1 1 2 3 4
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// a 2 2 1 2 3
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// t 3 3 2 1 [2] <-- edit distance
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// ^
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// ^ term in radix tree, rows are added and removed as needed
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const recurse = (node, query, maxDistance, results, matrix, m, n, prefix) => {
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const offset = m * n;
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key: for (const key of node.keys()) {
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if (key === LEAF) {
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// We've reached a leaf node. Check if the edit distance acceptable and
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// store the result if it is.
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const distance = matrix[offset - 1];
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if (distance <= maxDistance) {
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results.set(prefix, [node.get(key), distance]);
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}
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}
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else {
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// Iterate over all characters in the key. Update the Levenshtein matrix
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// and check if the minimum distance in the last row is still within the
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// maximum edit distance. If it is, we can recurse over all child nodes.
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let i = m;
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for (let pos = 0; pos < key.length; ++pos, ++i) {
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const char = key[pos];
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const thisRowOffset = n * i;
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const prevRowOffset = thisRowOffset - n;
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// Set the first column based on the previous row, and initialize the
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// minimum distance in the current row.
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let minDistance = matrix[thisRowOffset];
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const jmin = Math.max(0, i - maxDistance - 1);
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const jmax = Math.min(n - 1, i + maxDistance);
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// Iterate over remaining columns (characters in the query).
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for (let j = jmin; j < jmax; ++j) {
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const different = char !== query[j];
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// It might make sense to only read the matrix positions used for
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// deletion/insertion if the characters are different. But we want to
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// avoid conditional reads for performance reasons.
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const rpl = matrix[prevRowOffset + j] + +different;
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const del = matrix[prevRowOffset + j + 1] + 1;
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const ins = matrix[thisRowOffset + j] + 1;
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const dist = matrix[thisRowOffset + j + 1] = Math.min(rpl, del, ins);
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if (dist < minDistance)
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minDistance = dist;
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}
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// Because distance will never decrease, we can stop. There will be no
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// matching child nodes.
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if (minDistance > maxDistance) {
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continue key;
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}
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}
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recurse(node.get(key), query, maxDistance, results, matrix, i, n, prefix + key);
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}
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}
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};
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/* eslint-disable no-labels */
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/**
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* A class implementing the same interface as a standard JavaScript
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* [`Map`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map)
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* with string keys, but adding support for efficiently searching entries with
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* prefix or fuzzy search. This class is used internally by {@link MiniSearch}
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* as the inverted index data structure. The implementation is a radix tree
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* (compressed prefix tree).
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*
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* Since this class can be of general utility beyond _MiniSearch_, it is
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* exported by the `minisearch` package and can be imported (or required) as
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* `minisearch/SearchableMap`.
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*
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* @typeParam T The type of the values stored in the map.
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*/
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class SearchableMap {
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/**
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* The constructor is normally called without arguments, creating an empty
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* map. In order to create a {@link SearchableMap} from an iterable or from an
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* object, check {@link SearchableMap.from} and {@link
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* SearchableMap.fromObject}.
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*
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* The constructor arguments are for internal use, when creating derived
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* mutable views of a map at a prefix.
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*/
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constructor(tree = new Map(), prefix = '') {
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this._size = undefined;
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this._tree = tree;
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this._prefix = prefix;
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}
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/**
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* Creates and returns a mutable view of this {@link SearchableMap},
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* containing only entries that share the given prefix.
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*
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* ### Usage:
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*
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* ```javascript
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* let map = new SearchableMap()
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* map.set("unicorn", 1)
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* map.set("universe", 2)
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* map.set("university", 3)
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* map.set("unique", 4)
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* map.set("hello", 5)
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*
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* let uni = map.atPrefix("uni")
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* uni.get("unique") // => 4
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* uni.get("unicorn") // => 1
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* uni.get("hello") // => undefined
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*
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* let univer = map.atPrefix("univer")
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* univer.get("unique") // => undefined
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* univer.get("universe") // => 2
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* univer.get("university") // => 3
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* ```
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*
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* @param prefix The prefix
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* @return A {@link SearchableMap} representing a mutable view of the original
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* Map at the given prefix
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*/
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atPrefix(prefix) {
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if (!prefix.startsWith(this._prefix)) {
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throw new Error('Mismatched prefix');
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}
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const [node, path] = trackDown(this._tree, prefix.slice(this._prefix.length));
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if (node === undefined) {
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const [parentNode, key] = last(path);
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for (const k of parentNode.keys()) {
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if (k !== LEAF && k.startsWith(key)) {
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const node = new Map();
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node.set(k.slice(key.length), parentNode.get(k));
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return new SearchableMap(node, prefix);
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}
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}
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}
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return new SearchableMap(node, prefix);
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}
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/**
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* @see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/clear
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*/
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clear() {
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this._size = undefined;
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this._tree.clear();
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}
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/**
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* @see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/delete
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* @param key Key to delete
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*/
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delete(key) {
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this._size = undefined;
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return remove(this._tree, key);
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}
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/**
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* @see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/entries
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* @return An iterator iterating through `[key, value]` entries.
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*/
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entries() {
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return new TreeIterator(this, ENTRIES);
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}
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/**
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* @see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/forEach
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* @param fn Iteration function
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*/
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forEach(fn) {
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for (const [key, value] of this) {
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fn(key, value, this);
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}
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}
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/**
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* Returns a Map of all the entries that have a key within the given edit
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* distance from the search key. The keys of the returned Map are the matching
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* keys, while the values are two-element arrays where the first element is
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* the value associated to the key, and the second is the edit distance of the
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* key to the search key.
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*
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* ### Usage:
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*
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* ```javascript
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* let map = new SearchableMap()
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* map.set('hello', 'world')
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* map.set('hell', 'yeah')
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* map.set('ciao', 'mondo')
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*
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* // Get all entries that match the key 'hallo' with a maximum edit distance of 2
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* map.fuzzyGet('hallo', 2)
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* // => Map(2) { 'hello' => ['world', 1], 'hell' => ['yeah', 2] }
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*
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* // In the example, the "hello" key has value "world" and edit distance of 1
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* // (change "e" to "a"), the key "hell" has value "yeah" and edit distance of 2
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* // (change "e" to "a", delete "o")
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* ```
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*
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* @param key The search key
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* @param maxEditDistance The maximum edit distance (Levenshtein)
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* @return A Map of the matching keys to their value and edit distance
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*/
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fuzzyGet(key, maxEditDistance) {
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return fuzzySearch(this._tree, key, maxEditDistance);
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}
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/**
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* @see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/get
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* @param key Key to get
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* @return Value associated to the key, or `undefined` if the key is not
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* found.
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*/
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get(key) {
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const node = lookup(this._tree, key);
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return node !== undefined ? node.get(LEAF) : undefined;
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}
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/**
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* @see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/has
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* @param key Key
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* @return True if the key is in the map, false otherwise
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*/
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has(key) {
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const node = lookup(this._tree, key);
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return node !== undefined && node.has(LEAF);
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}
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/**
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* @see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/keys
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* @return An `Iterable` iterating through keys
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*/
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keys() {
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return new TreeIterator(this, KEYS);
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}
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/**
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* @see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/set
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* @param key Key to set
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* @param value Value to associate to the key
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* @return The {@link SearchableMap} itself, to allow chaining
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*/
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set(key, value) {
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if (typeof key !== 'string') {
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throw new Error('key must be a string');
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}
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this._size = undefined;
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const node = createPath(this._tree, key);
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node.set(LEAF, value);
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return this;
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}
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/**
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* @see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/size
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*/
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get size() {
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if (this._size) {
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return this._size;
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}
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/** @ignore */
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this._size = 0;
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const iter = this.entries();
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while (!iter.next().done)
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this._size += 1;
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return this._size;
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}
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/**
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* Updates the value at the given key using the provided function. The function
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* is called with the current value at the key, and its return value is used as
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* the new value to be set.
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*
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* ### Example:
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*
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* ```javascript
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* // Increment the current value by one
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* searchableMap.update('somekey', (currentValue) => currentValue == null ? 0 : currentValue + 1)
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* ```
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*
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* If the value at the given key is or will be an object, it might not require
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* re-assignment. In that case it is better to use `fetch()`, because it is
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* faster.
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*
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* @param key The key to update
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* @param fn The function used to compute the new value from the current one
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* @return The {@link SearchableMap} itself, to allow chaining
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*/
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update(key, fn) {
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if (typeof key !== 'string') {
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throw new Error('key must be a string');
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}
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this._size = undefined;
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const node = createPath(this._tree, key);
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node.set(LEAF, fn(node.get(LEAF)));
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return this;
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}
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/**
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* Fetches the value of the given key. If the value does not exist, calls the
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* given function to create a new value, which is inserted at the given key
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* and subsequently returned.
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*
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* ### Example:
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*
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* ```javascript
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* const map = searchableMap.fetch('somekey', () => new Map())
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* map.set('foo', 'bar')
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* ```
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*
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* @param key The key to update
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* @param initial A function that creates a new value if the key does not exist
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* @return The existing or new value at the given key
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*/
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fetch(key, initial) {
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if (typeof key !== 'string') {
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throw new Error('key must be a string');
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}
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this._size = undefined;
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const node = createPath(this._tree, key);
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let value = node.get(LEAF);
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if (value === undefined) {
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node.set(LEAF, value = initial());
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}
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return value;
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}
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/**
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* @see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/values
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* @return An `Iterable` iterating through values.
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*/
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values() {
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return new TreeIterator(this, VALUES);
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}
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/**
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* @see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/@@iterator
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*/
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[Symbol.iterator]() {
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return this.entries();
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}
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/**
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* Creates a {@link SearchableMap} from an `Iterable` of entries
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*
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* @param entries Entries to be inserted in the {@link SearchableMap}
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* @return A new {@link SearchableMap} with the given entries
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*/
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static from(entries) {
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const tree = new SearchableMap();
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for (const [key, value] of entries) {
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tree.set(key, value);
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}
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return tree;
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}
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/**
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* Creates a {@link SearchableMap} from the iterable properties of a JavaScript object
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*
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* @param object Object of entries for the {@link SearchableMap}
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* @return A new {@link SearchableMap} with the given entries
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*/
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static fromObject(object) {
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return SearchableMap.from(Object.entries(object));
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}
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}
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const trackDown = (tree, key, path = []) => {
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if (key.length === 0 || tree == null) {
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return [tree, path];
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}
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for (const k of tree.keys()) {
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if (k !== LEAF && key.startsWith(k)) {
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path.push([tree, k]); // performance: update in place
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return trackDown(tree.get(k), key.slice(k.length), path);
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}
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}
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path.push([tree, key]); // performance: update in place
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return trackDown(undefined, '', path);
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};
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const lookup = (tree, key) => {
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if (key.length === 0 || tree == null) {
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return tree;
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}
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for (const k of tree.keys()) {
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if (k !== LEAF && key.startsWith(k)) {
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return lookup(tree.get(k), key.slice(k.length));
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}
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}
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};
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// Create a path in the radix tree for the given key, and returns the deepest
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// node. This function is in the hot path for indexing. It avoids unnecessary
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// string operations and recursion for performance.
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const createPath = (node, key) => {
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const keyLength = key.length;
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outer: for (let pos = 0; node && pos < keyLength;) {
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for (const k of node.keys()) {
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// Check whether this key is a candidate: the first characters must match.
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if (k !== LEAF && key[pos] === k[0]) {
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const len = Math.min(keyLength - pos, k.length);
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// Advance offset to the point where key and k no longer match.
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let offset = 1;
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while (offset < len && key[pos + offset] === k[offset])
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++offset;
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const child = node.get(k);
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if (offset === k.length) {
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// The existing key is shorter than the key we need to create.
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node = child;
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}
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else {
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// Partial match: we need to insert an intermediate node to contain
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// both the existing subtree and the new node.
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const intermediate = new Map();
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intermediate.set(k.slice(offset), child);
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node.set(key.slice(pos, pos + offset), intermediate);
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node.delete(k);
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node = intermediate;
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}
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|
pos += offset;
|
|
continue outer;
|
|
}
|
|
}
|
|
// Create a final child node to contain the final suffix of the key.
|
|
const child = new Map();
|
|
node.set(key.slice(pos), child);
|
|
return child;
|
|
}
|
|
return node;
|
|
};
|
|
const remove = (tree, key) => {
|
|
const [node, path] = trackDown(tree, key);
|
|
if (node === undefined) {
|
|
return;
|
|
}
|
|
node.delete(LEAF);
|
|
if (node.size === 0) {
|
|
cleanup(path);
|
|
}
|
|
else if (node.size === 1) {
|
|
const [key, value] = node.entries().next().value;
|
|
merge(path, key, value);
|
|
}
|
|
};
|
|
const cleanup = (path) => {
|
|
if (path.length === 0) {
|
|
return;
|
|
}
|
|
const [node, key] = last(path);
|
|
node.delete(key);
|
|
if (node.size === 0) {
|
|
cleanup(path.slice(0, -1));
|
|
}
|
|
else if (node.size === 1) {
|
|
const [key, value] = node.entries().next().value;
|
|
if (key !== LEAF) {
|
|
merge(path.slice(0, -1), key, value);
|
|
}
|
|
}
|
|
};
|
|
const merge = (path, key, value) => {
|
|
if (path.length === 0) {
|
|
return;
|
|
}
|
|
const [node, nodeKey] = last(path);
|
|
node.set(nodeKey + key, value);
|
|
node.delete(nodeKey);
|
|
};
|
|
const last = (array) => {
|
|
return array[array.length - 1];
|
|
};
|
|
|
|
return SearchableMap;
|
|
|
|
}));
|
|
//# sourceMappingURL=SearchableMap.js.map
|